﻿Public Class LandschaftstexturBauBrücke
    Inherits ObjektLandschaftsTextur



    Public Sub New()
        ID = "BAUBRÜCKE"
        Landschaftsname = "Brücke"
        Deckung = 0
        Tarnung = False
        Select Case My.Settings.CommanderWarsGameMoodus
            Case Is <= CommanderWarsGameModi.AdvanceWarsDS
                KP = 99
            Case CommanderWarsGameModi.AdvanceWarsDC
                KP = 99
            Case Else
                KP = 100
        End Select
        TexturenLaden(New String() {"BAUBRÜCKE", "BAUBRÜCKE+N+S", "BAUBRÜCKE+O+W", "BAUBRÜCKE+N+S+W", "BAUBRÜCKE+N+O+S", "BAUBRÜCKE+N+O+S+W", "BAUBRÜCKE+N+O+W", "BAUBRÜCKE+O+S+W", "BAUBRÜCKE+W", "BAUBRÜCKE+O", "BAUBRÜCKE+S", "BAUBRÜCKE+N", "BAUBRÜCKE+S+W", "BAUBRÜCKE+O+S", "BAUBRÜCKE+N+W", "BAUBRÜCKE+N+O"})
        Normal = 0
        WirdZu = "SEE"
        Ausrichtungslandschaften = New String() {"FLUSS", "SEE", "RIFF", "STRAND", "SUMPF", "RAUESEE", "NEBEL"}
    End Sub

    Public Overrides Sub Malen3D(ByVal p_MatCube As Microsoft.DirectX.Matrix, ByVal Landschaft As ObjektLandschaft)

    End Sub

    Public Overrides Sub Ini3D()

    End Sub

    Public Overrides Sub Tick()

    End Sub
End Class
